Following the successful organisation of last year’s workshops on the digitisation of humanities data and the high demand for training opportunities in the field of Digital Humanities, Maynooth University announces a new series of ‘Digitisation in a Day’ workshops. These one-day, hands-on workshops will focus on a variety of computational methods and technologies that not only assist the work of Humanities and Cultural Heritage specialists in recording, understanding, preserving and disseminating data but also give the opportunity for the public to have an active role in the preservation of their cultural heritage.
These workshops are geared towards professionals, including archivists, curators, librarians, and developers, researchers, digital humanities specialists and students involved, or planning to be involved, in the creation of digital humanities artefacts. Project managers and supervisors who are considering projects in this area, or who will be coming into contact with researchers in the field, may also be interested in attending.
This year the workshops will focus on crowdsourcing and 3D recording. They will offer hands-on experience on a diverse range of methods and technologies applied to humanities and cultural heritage, while providing an overview of past, present and future practices, debates and challenges. The aim of these events is not only to develop participants’ technical skills but also to provide an overall understanding of good practice on data collection and processing to dissemination, maintenance and sustainability.
Crowdsourcing 24th February 2015, 10am – 5pm
3D Recording 12th March 2015, 10am – 5pm
€100 (€180 for both): Educational/Heritage Institutions
€300 (€500 for both): All others
For more information please see our Digitisation in a Day Page and our brochure
AFF Brown Bag Lecture – November 2014
Title: Heritage Comes Alive: Novel Technologies for Augmenting the Past
Speaker: Dr Konstantinos Papadopoulos, University of Southampton
Date: Thursday 20 November 2014 at 12:00pm
Venue: AFF Boardroom
Information: In the last two decades, with the rapid technological advancements, especially in the field of human-computer interaction, cultural heritage has become one of the most promising and attractive areas for applying new tools and methods to enhance presentation, interpretation and dissemination. Virtual Reality, and lately, Augmented and Mixed Reality applications, have flourished in museums, archaeological sites and heritage institutions in order to engage audiences and improve their cultural heritage experiences through socio-personal interactions and storytelling. This seminar presented an overview of virtual, augmented and mixed reality approaches to cultural heritage, also discussing earlier attempts to augment the perception of space through bodily movement, senses and interaction. It also presented characteristic digital applications, while critically approaching current debates and future challenges.