Learning Outcomes

Knowledge and Understanding
By the end of this module, and having successfully completed the required assessments and practical work, students will be able to demonstrate a good knowledge and understanding of the theory and practice of using digital technologies to record, visualise and disseminate cultural heritage. Also, they will be able to critically compare, contrast and evaluate different methods and their products, as well as their implications in archaeology and cultural heritage.

Specific Skills to be promoted
By the end of this module, and having successfully completed the required assessments and practical work, students will have developed cognitive and practical skills. On the one hand, they will be able to present and evaluate in written and oral form their own products of recording and visualisation, to assess others’ work, and also to put theories into practical effect, design solutions and solve problems related to specific cultural heritage problems/scenaria. On the other hand, students will be able to gather, record, document and refine cultural heritage data for use within three-dimensional computing approaches, apply professional standard techniques for 3D recording and 3D modelling, as well as to critically respond to research questions by employing the most appropriate tools and designing solutions to cultural heritage problems.

Key skills to be promoted
By the end of this module, and having successfully completed the required assessments and practical work, students will be able to use a wide range of digital tools for recording and visualising cultural heritage data, understand the issues involved in their use by and for cultural heritage specialists, plan, design, implement and evaluate processes of recording and visualising cultural heritage data, as well as apply 3D recording and modelling skills to other related subject areas.